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<div class="title">GameController.cpp</div>  </div>
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<a href="../../d2/de9/_game_controller_8cpp.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;</div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="../../de/d5e/_game_controller_8h.html">GameController.h</a>&quot;</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;</div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="preprocessor">#include &lt;QtCore/QObject&gt;</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="preprocessor">#include &lt;QtGamepad/QGamepad&gt;</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;</div><div class="line"><a name="l00022"></a><span class="lineno"><a class="line" href="../../d1/d8b/class_game_controller.html#ac4a5f18814c1f310079e7c0405b1d298">   22</a></span>&#160;<a class="code" href="../../d1/d8b/class_game_controller.html#ac4a5f18814c1f310079e7c0405b1d298">GameController::GameController</a>(QObject *parent) : QObject(parent) {</div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;  <a class="code" href="../../d1/d8b/class_game_controller.html#aa1bd5962901edc330382cc8b2239e777">findNewController</a>();</div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;}</div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno"><a class="line" href="../../d1/d8b/class_game_controller.html#aa1bd5962901edc330382cc8b2239e777">   31</a></span>&#160;<span class="keywordtype">void</span> <a class="code" href="../../d1/d8b/class_game_controller.html#aa1bd5962901edc330382cc8b2239e777">GameController::findNewController</a>() {</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;  <span class="keyword">delete</span> <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>;</div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;  <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a> = <span class="keyword">nullptr</span>;  <span class="comment">// in case this doesn&#39;t work!</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;</div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;  <span class="keyword">auto</span> gamepadList = QGamepadManager::instance()-&gt;connectedGamepads();</div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;  <span class="keywordflow">if</span> (gamepadList.empty()) {</div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;    printf(</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;        <span class="stringliteral">&quot;[ERROR: GameController] No controller was connected! All joystick &quot;</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;        <span class="stringliteral">&quot;commands will be zero!\n&quot;</span>);</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;  } <span class="keywordflow">else</span> {</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;    <span class="keywordflow">if</span> (gamepadList.size() &gt; 1) {</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;      printf(</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;          <span class="stringliteral">&quot;[ERROR: GameController] There are %d joysticks connected.  Using &quot;</span></div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;          <span class="stringliteral">&quot;the first one.\n&quot;</span>,</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;          gamepadList.size());</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;    } <span class="keywordflow">else</span> {</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;      printf(<span class="stringliteral">&quot;[GameController] Found 1 joystick\n&quot;</span>);</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    }</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;    <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a> = <span class="keyword">new</span> QGamepad(*gamepadList.begin());</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;  }</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;}</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;</div><div class="line"><a name="l00059"></a><span class="lineno"><a class="line" href="../../d1/d8b/class_game_controller.html#ac4544ca562232ab37d073cd7ce69197f">   59</a></span>&#160;<span class="keywordtype">void</span> <a class="code" href="../../d1/d8b/class_game_controller.html#ac4544ca562232ab37d073cd7ce69197f">GameController::updateGamepadCommand</a>(<a class="code" href="../../d4/d51/struct_gamepad_command.html">GamepadCommand</a> &amp;gamepadCommand) {</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;  <span class="keywordflow">if</span> (<a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>) {</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#ad096e69edef4494a94aa31d94002c057">leftBumper</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonL1();</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a04dbfada43182202c908b530435503ec">rightBumper</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonR1();</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#ae8cb04ddf2ad899f8f34c117f316d184">leftTriggerButton</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonL2() != 0.;</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a3190d9beef19d670a4e98098b9d4deae">rightTriggerButton</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonR2() != 0.;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a03927ecf4899e98b6a4607931fcf36ee">back</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonSelect();</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a0c8ad5d51992b4afa016b1ed77840ea2">start</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonStart();</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a5859a041512bdd154ad53f73c1703d6e">a</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonA();</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a3c5d0f21f83bd700972506c7d5081413">b</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonB();</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a7e678392496e81b0dde7debd7b2ad4eb">x</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonX();</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#acb24ec8d228d6b98ae6dca355e19166f">y</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonY();</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a02f98050f070aa19d4e7b74c179f2540">leftStickButton</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonL3();</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a9fc3ab7cb7d1e3e338e1218c40df1844">rightStickButton</a> = <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonR3();</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a1c9d543f32b4a12c134ab6c7b33b7fc2">leftTriggerAnalog</a> = (float)<a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonL2();</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a05854ee39478c3d490bd876522630360">rightTriggerAnalog</a> = (float)<a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;buttonR2();</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a8762e159c5f3af311e20e83c7d1de6b9">leftStickAnalog</a> =</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;        <a class="code" href="../../d9/d8e/cpp_types_8h.html#a3ed2d7a1fdebc191497c0cc0ab0a870b">Vec2&lt;float&gt;</a>(<a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;axisLeftX(), -<a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;axisLeftY());</div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#afcb9eba787086c7ba49d02941ac596ea">rightStickAnalog</a> =</div><div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;        <a class="code" href="../../d9/d8e/cpp_types_8h.html#a3ed2d7a1fdebc191497c0cc0ab0a870b">Vec2&lt;float&gt;</a>(<a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;axisRightX(), -<a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>-&gt;axisRightY());</div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;  } <span class="keywordflow">else</span> {</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;    gamepadCommand.<a class="code" href="../../d4/d51/struct_gamepad_command.html#a9eaa9194374572d57b23de164ee6b29f">zero</a>();  <span class="comment">// no joystick, return all zeros</span></div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;  }</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;  <span class="comment">// printf(&quot;%s\n&quot;, gamepadCommand.toString().c_str());</span></div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;}</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;</div><div class="line"><a name="l00086"></a><span class="lineno"><a class="line" href="../../d1/d8b/class_game_controller.html#aab436961a422d078975bc7a49bdfcab7">   86</a></span>&#160;<a class="code" href="../../d1/d8b/class_game_controller.html#aab436961a422d078975bc7a49bdfcab7">GameController::~GameController</a>() { <span class="keyword">delete</span> <a class="code" href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">_qGamepad</a>; }</div><div class="ttc" id="class_game_controller_html_a28fad34ba7064fe0e58eaa426415a203"><div class="ttname"><a href="../../d1/d8b/class_game_controller.html#a28fad34ba7064fe0e58eaa426415a203">GameController::_qGamepad</a></div><div class="ttdeci">QGamepad * _qGamepad</div><div class="ttdef"><b>Definition:</b> <a href="../../de/d5e/_game_controller_8h_source.html#l00026">GameController.h:26</a></div></div>
<div class="ttc" id="class_game_controller_html_aab436961a422d078975bc7a49bdfcab7"><div class="ttname"><a href="../../d1/d8b/class_game_controller.html#aab436961a422d078975bc7a49bdfcab7">GameController::~GameController</a></div><div class="ttdeci">~GameController()</div><div class="ttdef"><b>Definition:</b> <a href="../../d2/de9/_game_controller_8cpp_source.html#l00086">GameController.cpp:86</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_afcb9eba787086c7ba49d02941ac596ea"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#afcb9eba787086c7ba49d02941ac596ea">GamepadCommand::rightStickAnalog</a></div><div class="ttdeci">Vec2&lt; float &gt; rightStickAnalog</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00018">GamepadCommand.h:18</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a3190d9beef19d670a4e98098b9d4deae"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a3190d9beef19d670a4e98098b9d4deae">GamepadCommand::rightTriggerButton</a></div><div class="ttdeci">bool rightTriggerButton</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="class_game_controller_html_ac4544ca562232ab37d073cd7ce69197f"><div class="ttname"><a href="../../d1/d8b/class_game_controller.html#ac4544ca562232ab37d073cd7ce69197f">GameController::updateGamepadCommand</a></div><div class="ttdeci">void updateGamepadCommand(GamepadCommand &amp;gamepadCommand)</div><div class="ttdef"><b>Definition:</b> <a href="../../d2/de9/_game_controller_8cpp_source.html#l00059">GameController.cpp:59</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a7e678392496e81b0dde7debd7b2ad4eb"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a7e678392496e81b0dde7debd7b2ad4eb">GamepadCommand::x</a></div><div class="ttdeci">bool x</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_ad096e69edef4494a94aa31d94002c057"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#ad096e69edef4494a94aa31d94002c057">GamepadCommand::leftBumper</a></div><div class="ttdeci">bool leftBumper</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a0c8ad5d51992b4afa016b1ed77840ea2"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a0c8ad5d51992b4afa016b1ed77840ea2">GamepadCommand::start</a></div><div class="ttdeci">bool start</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="class_game_controller_html_ac4a5f18814c1f310079e7c0405b1d298"><div class="ttname"><a href="../../d1/d8b/class_game_controller.html#ac4a5f18814c1f310079e7c0405b1d298">GameController::GameController</a></div><div class="ttdeci">GameController(QObject *parent=0)</div><div class="ttdef"><b>Definition:</b> <a href="../../d2/de9/_game_controller_8cpp_source.html#l00022">GameController.cpp:22</a></div></div>
<div class="ttc" id="struct_gamepad_command_html"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html">GamepadCommand</a></div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00012">GamepadCommand.h:12</a></div></div>
<div class="ttc" id="cpp_types_8h_html_a3ed2d7a1fdebc191497c0cc0ab0a870b"><div class="ttname"><a href="../../d9/d8e/cpp_types_8h.html#a3ed2d7a1fdebc191497c0cc0ab0a870b">Vec2</a></div><div class="ttdeci">typename Eigen::Matrix&lt; T, 2, 1 &gt; Vec2</div><div class="ttdef"><b>Definition:</b> <a href="../../d9/d8e/cpp_types_8h_source.html#l00022">cppTypes.h:22</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a8762e159c5f3af311e20e83c7d1de6b9"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a8762e159c5f3af311e20e83c7d1de6b9">GamepadCommand::leftStickAnalog</a></div><div class="ttdeci">Vec2&lt; float &gt; leftStickAnalog</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00018">GamepadCommand.h:18</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a05854ee39478c3d490bd876522630360"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a05854ee39478c3d490bd876522630360">GamepadCommand::rightTriggerAnalog</a></div><div class="ttdeci">float rightTriggerAnalog</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00019">GamepadCommand.h:19</a></div></div>
<div class="ttc" id="_game_controller_8h_html"><div class="ttname"><a href="../../de/d5e/_game_controller_8h.html">GameController.h</a></div><div class="ttdoc">Code to read the Logitech F310 Game Controller Creates a DriverCommand object to be sent to the robot...</div></div>
<div class="ttc" id="struct_gamepad_command_html_a04dbfada43182202c908b530435503ec"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a04dbfada43182202c908b530435503ec">GamepadCommand::rightBumper</a></div><div class="ttdeci">bool rightBumper</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="class_game_controller_html_aa1bd5962901edc330382cc8b2239e777"><div class="ttname"><a href="../../d1/d8b/class_game_controller.html#aa1bd5962901edc330382cc8b2239e777">GameController::findNewController</a></div><div class="ttdeci">void findNewController()</div><div class="ttdef"><b>Definition:</b> <a href="../../d2/de9/_game_controller_8cpp_source.html#l00031">GameController.cpp:31</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_acb24ec8d228d6b98ae6dca355e19166f"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#acb24ec8d228d6b98ae6dca355e19166f">GamepadCommand::y</a></div><div class="ttdeci">bool y</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_ae8cb04ddf2ad899f8f34c117f316d184"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#ae8cb04ddf2ad899f8f34c117f316d184">GamepadCommand::leftTriggerButton</a></div><div class="ttdeci">bool leftTriggerButton</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a5859a041512bdd154ad53f73c1703d6e"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a5859a041512bdd154ad53f73c1703d6e">GamepadCommand::a</a></div><div class="ttdeci">bool a</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a9fc3ab7cb7d1e3e338e1218c40df1844"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a9fc3ab7cb7d1e3e338e1218c40df1844">GamepadCommand::rightStickButton</a></div><div class="ttdeci">bool rightStickButton</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a3c5d0f21f83bd700972506c7d5081413"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a3c5d0f21f83bd700972506c7d5081413">GamepadCommand::b</a></div><div class="ttdeci">bool b</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a02f98050f070aa19d4e7b74c179f2540"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a02f98050f070aa19d4e7b74c179f2540">GamepadCommand::leftStickButton</a></div><div class="ttdeci">bool leftStickButton</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a9eaa9194374572d57b23de164ee6b29f"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a9eaa9194374572d57b23de164ee6b29f">GamepadCommand::zero</a></div><div class="ttdeci">void zero()</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00021">GamepadCommand.h:21</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a1c9d543f32b4a12c134ab6c7b33b7fc2"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a1c9d543f32b4a12c134ab6c7b33b7fc2">GamepadCommand::leftTriggerAnalog</a></div><div class="ttdeci">float leftTriggerAnalog</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00019">GamepadCommand.h:19</a></div></div>
<div class="ttc" id="struct_gamepad_command_html_a03927ecf4899e98b6a4607931fcf36ee"><div class="ttname"><a href="../../d4/d51/struct_gamepad_command.html#a03927ecf4899e98b6a4607931fcf36ee">GamepadCommand::back</a></div><div class="ttdeci">bool back</div><div class="ttdef"><b>Definition:</b> <a href="../../d7/d24/_gamepad_command_8h_source.html#l00015">GamepadCommand.h:15</a></div></div>
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